var mx, my, X, Y; function setup() { createCanvas(360, 360); X=width-1; Y=height-1; } function draw() { background(100); mx=mouseX; my=mouseY; strokeWeight(1); stroke(0, 0, 255); line( 0, my, X, my); line(mx, 0, mx, Y); strokeWeight(2); stroke(0, 255, 0); line( 0, 0, mx, my); line( X, 0, mx, my); line( 0, Y, mx, my); line( X, Y, mx, my); }