Una sfera e 4 cubi incastrati nello spazio
size(500, 500, P3D); background(255); noStroke(); lights(); fill(0, 100, 200); pushMatrix(); translate(100, 100); box(120); popMatrix(); pushMatrix(); translate(400, 100); box(120); popMatrix(); pushMatrix(); translate(100, 400); box(120); popMatrix(); pushMatrix(); translate(400, 400); box(120); popMatrix(); fill(100, 200, 0); pushMatrix(); translate(250, 250,-100); sphere(200); popMatrix();